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3do_gen_gem_red.3do
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Text File
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1999-11-15
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8KB
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178 lines
# MODEL 'gen_gem_red.3do' created from 'D:\jones3dpc\the laboratory\gen_gem_red.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:gen_4gem_red.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.007848
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.007848
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME GEM_RED
RADIUS 0.011288
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 14
# num: x: y: z: i:
0: 0.000000 0.007303 0.005008 0.000000 0.000000 0.000000 1.000000
1: 0.010000 0.001558 0.000187 0.000000 0.000000 0.000000 1.000000
2: 0.007071 0.008018 -0.003623 0.000000 0.000000 0.000000 1.000000
3: 0.000000 0.007985 -0.007473 0.000000 0.000000 0.000000 1.000000
4: -0.007071 0.008018 -0.003623 0.000000 0.000000 0.000000 1.000000
5: -0.010000 0.001558 0.000187 0.000000 0.000000 0.000000 1.000000
6: -0.007071 -0.001072 0.007211 0.000000 0.000000 0.000000 1.000000
7: 0.000000 -0.004870 0.007848 0.000000 0.000000 0.000000 1.000000
8: 0.007071 -0.001072 0.007211 0.000000 0.000000 0.000000 1.000000
9: 0.007071 0.004188 -0.006837 0.000000 0.000000 0.000000 1.000000
10: -0.007071 0.004188 -0.006837 0.000000 0.000000 0.000000 1.000000
11: -0.007071 -0.004903 0.003997 0.000000 0.000000 0.000000 1.000000
12: 0.007071 -0.004903 0.003997 0.000000 0.000000 0.000000 1.000000
13: 0.000000 -0.008018 -0.007848 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 22
0: 0.499925 -0.374551
1: 0.855263 -0.227365
2: 0.855263 -0.521737
3: 0.647111 -0.729889
4: 0.352739 -0.729889
5: 0.144586 -0.521737
6: 0.144586 -0.227365
7: 0.352739 -0.019212
8: 0.647111 -0.019213
9: 0.750000 -0.875000
10: 1.000000 -0.750000
11: 1.000000 -1.000000
12: 1.250000 -0.875000
13: 1.500000 -0.750000
14: 1.500000 -1.000000
15: 1.750000 -0.875000
16: -0.250000 -0.875000
17: 0.000000 -0.750000
18: 0.000000 -1.000000
19: 0.250000 -0.875000
20: 0.500000 -0.750000
21: 0.500000 -1.000000
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 0.766045 0.642788
1: 0.997016 0.059132 0.049618
2: 0.605258 0.785124 -0.131311
3: 0.000000 0.700002 -0.714141
4: -0.605259 0.785124 -0.131311
5: -0.997016 0.059132 0.049617
6: -0.605259 0.007018 0.795998
7: 0.000001 -0.581738 0.813376
8: 0.605259 0.007018 0.795998
9: 0.656047 0.135886 -0.742387
10: -0.656047 0.135886 -0.742387
11: -0.656046 -0.707512 0.262735
12: 0.656047 -0.707512 0.262735
13: 0.000000 -0.766044 -0.642788
FACES 24
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 1, 1 2, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 2, 2 3, 3
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 3, 3 4, 4
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 4, 4 5, 5
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 5, 5 6, 6
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 6, 6 7, 7
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 7, 7 8, 8
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 8, 8 1, 1
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 1 13, 0 9, 2
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 9, 2 13, 0 3, 3
10: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 3 13, 0 10, 4
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 10, 4 13, 0 5, 5
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 5 13, 0 11, 6
13: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 11, 6 13, 0 7, 7
14: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 7 13, 0 12, 8
15: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 12, 8 13, 0 1, 1
16: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 9 9, 10 2, 11
17: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 11 9, 10 3, 12
18: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 12 10, 13 4, 14
19: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 14 10, 13 5, 15
20: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 16 11, 17 6, 18
21: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 18 11, 17 7, 19
22: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 19 12, 20 8, 21
23: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 8, 21 12, 20 1, 9
FACE NORMALS
# num: x: y: z:
0: 0.599647 0.590431 0.540199
1: -0.034295 0.997921 0.054572
2: 0.034295 0.997921 0.054572
3: -0.599647 0.590431 0.540199
4: -0.599647 0.634520 0.487656
5: 0.034295 0.227030 0.973284
6: -0.034294 0.227030 0.973284
7: 0.599647 0.634519 0.487656
8: 0.776792 -0.410451 -0.477623
9: 0.102048 0.023267 -0.994507
10: -0.102048 0.023267 -0.994507
11: -0.776792 -0.410451 -0.477623
12: -0.776792 -0.541641 -0.321277
13: -0.102047 -0.975359 0.195607
14: 0.102048 -0.975358 0.195607
15: 0.776792 -0.541641 -0.321277
16: 0.923880 0.245984 -0.293152
17: 0.382683 0.593859 -0.707733
18: -0.382683 0.593859 -0.707733
19: -0.923880 0.245984 -0.293152
20: -0.923880 -0.245984 0.293152
21: -0.382683 -0.593859 0.707732
22: 0.382684 -0.593859 0.707732
23: 0.923880 -0.245984 0.293152
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 GEM_RED